Although we loved PUBG back when it officially launched, that praise was for the PC version. The Xbox One version, which left Microsoft’s Game Preview program back in September, is a different story; the controls are at times a little too complicated for a controller, but most importantly, it’s infamously unoptimized, meaning it runs at a poor framerate even on Xbox One X compared to its relatively well-done PC version. Although many figured this would be the case for the foreseeable future, PUBG Corp is still working on fixing that.
Community manager for PUBG Corp Lumos recently took to Reddit to address the concerns about the Xbox One version’s poor framerate in light of an community update promising more graphical options that would allow for players to set their visual quality and resolution to improve performance. “The ultimate goal is to achieve a stable 60fps, and we’ll continue to optimize to achieve that goal,” Lumos said. They also mentioned they’re looking into implementing an uncapped framerate once that goal is achieved, but wants to test out graphical options before promising that particular feature.
For now, however, they’re focusing on working on a more managable goal, as it mentioned it is first focusing on getting the game on a stable 30fps with the upcoming update, which will launch in either late November or early December. “We are trying to achieve one [goal] at a time!” Lumos said.